AI UNDERDOGSDAILY PICK
AI UNDERDOGS
AI 写的游戏,AI 自己也玩
AI wrote this game. Then beat it
Claude's Challenge
有人让 Claude Code 把 1992 年的经典益智游戏 Chip's Challenge 完整搬进了浏览器——149 关全做出来了
而且 AI 还能自己通关
Someone handed Claude Code a 1992 puzzle classic
and said: port the whole thing to the
browser. 149 levels, fully playable — and Claude
can beat them all by itself
149 关,零折扣
All 149 levels. No shortcuts
这不是五关的 demo
不是阉割版——149 个关卡全部移植
芯片收集机制、敌人寻路 AI
出口触发逻辑
全都和 30 多年前的原版一样跑
Not a demo, not a 5-level teaser —
all 149 levels are here. Chip collection, enemy
pathfinding, exit triggers, all matching the 30-year-old original
★ SIGNAL 1
人类只做了一件事
The human did one thing
开发者 kenblum 把整个移植任务交给了 Claude Code Opus 4.8
仓库里甚至有一整页 behind the scenes 记录 Claude 是怎么一步步构建的——人类的工作就是定方向
看结果
kenblum handed the entire port to Claude Code
Opus 4.8. The repo even has a behind-the-scenes
page documenting every step Claude took — the
human just set the goal and reviewed the
output
★ SIGNAL 2
AI 写完游戏还能自动通关
AI that writes the game, then plays it
除了键盘手操
还有一个自动模式——Claude 自己下场玩这 149 关
AI 写的游戏,AI 自己也能通关
这层嵌套有点意思
Besides keyboard controls, there's an autoplay mode where
Claude plays through the levels itself. The AI
that built the game also beats it —
that's a pretty wild loop
kenblum 自己说的是:这是一个 Claude Code 的移植项目
没有吹什么神迹
仓库里的 behind the scenes 页面把 Claude 每一步的构建过程都记下来了
包括犯的错和修的坑
kenblum just called it a port by Claude
Code. No hype. The behind-the-scenes page in the
repo logs every build step Claude took —
including the bugs it introduced and how it
fixed them
AI UNDERDOGS
1992 年的 Win 3.1 经典,搬进了浏览器
A 1992 Win 3.1 classic, ported to the browser
Claude's Challenge
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claudes-challenge.vercel.app